For the past year and a bit I've been working as the sole Hard Surface Artist on the game '83, a cold war gone hot shooter set in an alternate history timeline.
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This is an M653 Carbine for the US faction, the asset comes in at around 30K tris and is two draw calls.
All the M16 variant share the same upper and lower and various bits as a means of speeding up production time.
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I created all of the weapons for the game (around 20) apart from a couple of legacy assets, vehicles, props and even some modular environment kits which I'll be posting more soon, and I even had Jonathan Ferguson peer review my work which is always cool!