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Mark Normington
Mark Normington
Artist @ Bippinbits
Nottingham, United Kingdom

Summary

I am a Senior Artist with a specialisation in the creation of Props and Hard Surface assets such as Weapons, Props & Vehicles; I can take or create concepts and run them through the full pipeline. I also have experience working in Environment Art, and am used to working collaboratively with design and tech departments to reach a projects goal.

Clients worked for include Epic Games, Warner Brothers, Unknown Worlds, Free Radical Design, Blue Dot Games, Soul Assembly, Bippinbits, StillAlive, Intel Gaming, Adobe and more!

Some of my work reviewed by Jonathan Ferguson of the Royal Armouries:
https://youtu.be/uVXXMc1IsB0

Skills

UV MappingTexturingHard Surface ModelingWeapon ModelingPropsConcept DesignGodot3D ModelingVehicle ModelingUnreal Engine

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Maya
Maya
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Godot
Godot
Plasticity
Plasticity

Productions

    • Video Game
      83'
    • Year
      2025
    • Role
      Hard Surface Artist
    • Company
      Blue Dot Games
    • Video Game
      Subnautica 2
    • Year
      2025
    • Role
      Contract Hard Surface Artist
    • Company
      Unknown Worlds
    • Video Game
      Street Gods VR
    • Year
      2025
    • Role
      Senior Environment Artist
    • Company
      Soul Assembly
    • Video Game
      PVKK: Planetenverteidigungskanonenkommandant
    • Year
      2025
    • Role
      Senior Contract Artist
    • Company
      Bippinbits
    • Video Game
      Timesplitters Next (Working Title, Unreleased)
    • Year
      2023
    • Role
      Senior Artist
    • Company
      Free Radical Design
    • Video Game
      The Matrix Awakens
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Epic Games/Warner Brothers Pictures
    • Video Game
      Timesplitters Rewind
    • Year
      2025
    • Role
      Weapon Artist/Prop Artist
    • Company
      Cinder Interactive

Experience

  • Senior Contract Artist at Bippinbits
    May 2024 - Present

    Working as a Contract Senior Artist for Bippinbits on their upcoming title PVKK: Planetenverteidigungskanonenkommandant, created in Godot for PC.

    - Creating a variety of assets from Hero to Background, interactables and more.

    - Working alongside the Lead Artist to define best workflow practices and collaborating artists ideas into 3D.

  • Hard Surface Artist at Blue Dot Games
    March 2025 - May 2026

    Working as a Hard Surface Artist on the upcoming Cold-War shooter, 83'

  • Hard Surface Artist at Unknown Worlds
    January 2025 - March 2025

    Contract Hard Surface Artist working on Subnautica 2

    I created the Builder Tool and the Wakemaker for this game.

  • Senior Contract Artist at StillAlive Studios
    Innsbruck, AT
    October 2024 - January 2025

    Contractor Working as a Prop and Environment Artist on a now cancelled unannounced title.

  • Senior Environment Artist at Soul Assembly
    Royal Leamington Spa, GB
    January 2024 - April 2024

    Working as a Senior Environment Artist on the VR title Street Gods. Creating modular building kits for the New York city streets to be used throughout the game as well as custom materials etc.

  • Senior Artist at Free Radical Design
    Nottingham
    September 2021 - January 2024

    Senior Artist for Free Radical Design making Weapons, Props, Vehicles and more on an unreleased Timesplitters game.

    We were laid off by Embracer.

  • Contract Artist at Dekogon Studios
    May 2020 - January 2025

    Contract Artist for Dekogon Studios, working as part of a larger team on various AAA-game assets & projects of differing styles, in both 2D & 3D.

  • Weapon Artist at Cinder Interactive
    November 2019 - November 2025

    Worked as a Weapon & Prop Artist on the fan project, Timesplitters Rewind over a number of years on and off in my free time.

    I've always been a huge fan of the Timesplitters series in my mid-late teens so getting to work on this was such a great experience and acted as a springboard into me finding further work as well over the years, including at Free Radical Design itself working with the original creators!

  • Contract Artist at Leartes Studios
    December 2019 - July 2021

    Taken on initially as a contract artist to work on an upcoming Cyberpunk weapons pack, some of which can be seen on both my Artstation and Leartes' Artstation.